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Their height keeps them low enough to allow defense turrets to shoot over them, but enemy units have difficulty shooting back. Dragon's teeth are able to soak up a LOT of enemy fire. Needed to shoot down basic and advanced fighter jets.Ĭomments: A single Dragon's Tooth, designed to delay enemy movement. Unfortunately, these guided missile towers are too weak to withstand any direct attack, but with their medium range they can help protect each other. They are cheap and easily built, and groups of them can slow down attacks. It can occasionally hit gunships, though this is rare.ĭefender/Pulverizer Ĭomments: Again, excellent to the endgame. These HLTs chew up light units, and can dent the armor of more powerful tanks too. It is a bit expensive, but worth every penny. Note: Arm calls this the "Sentinel", Core calls it a "Gaat Gun"īuilt By: Tier 1 Construction KBot, Tier 1 Construction Vehicle, Tier 1 Construction Aircraft, Construction Hovercraft and Construction SeaplaneĬomments: Excellent laser tower, with enough range and firepower to be useful right up until the end of the game. They take time to build, but when completed, they will produce 250 energy per tick, which is a great bonus. The more metal, the better.įloating Metal Maker Torpedo Launcher Tier 2 Geothermal PowerPlant īuilt By: Tier 1 Construction Kbot, Tier 1 Construction Vehicle, Tier 1 Construction Aircraft, Construction Hovercraft, and Construction Seaplane.Ĭomments: This power plant can only be placed on top of venting cracks in the ground. Underwater Metal Extractor Ĭomments: Extracts metal from underwater metal patches. Rarely used, but as shipwrecks hold a lot of metal, this can still be useful. Underwater Metal Storage Ĭomments: Stores 1000 units of metal. Underwater Energy Storage Ĭomments: 3000 units of energy storage under the sea. Often overlooked.įloating Metal maker īuilt By: Commander, Construction Ship, Construction Hovercraft, Construction SeaplaneĬomments: More expensive than a land Metal Maker, and it floats.
#Total annihilation maps metal generator#
Sonar Station Tidal Generator īuilt By: Commander, Construction Ship, Construction Hovercraft, and Construction Seaplane.Ĭomments: Yet another basic energy generator, which varies in output with the tides. (if you are playing a competent general who uses jammers frequently) However, these can be jammed later in the game, and so they will become useless. (That is, serving as an early warning unit.) Because it is very cheap and builds quickly, it is easy to set up redundant towers. However, they can be used to prevent flash rushing.īuilt By: Commander, Tier 1 Construction KBot, Tier 1 Construction Vehicle, Tier 1 Construction Aircraft, Construction Hovercraft and Construction SeaplaneĬomments: A good, basic radar unit. It would be better to crank out mobile units instead. Converts 60 units of energy into one unit of metal.īuilt By: Commander, Tier 1 Construction KBot, Tier 1 Construction Vehicle, Tier 1 Construction Aircraft, ConstructionĬomments: Does not have enough range to be useful at any time in the later game, and is a tad too expensive to be worth it in the early game. Metal is required for all construction, but you knew that already.Ĭomments: Very useful, as it allows for the conversion of the more plentiful resource, energy, to be converted into something more coveted: metal. Stores 1000 units of metalĬomments: Extracts the most important resource: metal.
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Sometimes used to even out the ups-and-downs in Wind Generator power, or to ensure power is available for heavy artillery.Ĭomments: Sometimes useful, if one reclaims a large amount of wrecks in battle. Wind seems to have no affect on ballistic weapons.īuilt By: Commander, Tier 1 Construction Kbot, Tier 1 Construction Vehicle, Tier 1 Construction Aircraft, Construction Hovercraft, and Construction SeaplaneĬomments: Stores 3000 units of energy.
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The amount of energy produced depends on wind speed which varies from planet to planet and from time to time. Good to throw up in your basic base before you can build geothermal/nuclear power.īuilt By: Commander, Tier 1 Construction Kbot, Tier 1 Construction Vehicle, Tier 1 Construction Aircraft, Construction Hovercraft, and ConstructionĬomments: Another basic energy collector. Tier 1 Solar Collector īuilt By: Commander, Tier 1 Construction Kbot, Tier 1 Construction Vehicle, Tier 1Ĭonstruction Aircraft, Construction Hovercraft, and ConstructionĬomments: Basic energy collector. Unit producers (such as KBot labs, Vehicle Plants, and others) will be listed under each specific side, so that the "unit's produced" can be listed. These structures (or buildings) look different for either side, but are functionally the same.